George Angus

Mechanics, Balance and Narrative Designer

Hello and Welcome! This is the portfolio of George Angus, a recent game design graduate from Scotland, United Kingdom.

I am a Game Designer first and foremost - my skills lie in designing features, mechanics, worlds and gameplay loops. As such, most of what you will see here will be game design documents, as opposed to code, art, audio or game prototypes.

I believe that video games are one of the single greatest tools for developing critical thinking and creative inspiration, and they have been core to my development as a person.

I desire to create engaging worlds and systems for others to experience, to create meaningful consequence through designing game mechanics, gameplay challenges for others to solve, drama and laughter through the stories I craft, or to indeed design tools for others to craft their own.